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* A type chart shows which modifiers are applied to move types when attacking Monster of each type.
* Please note that this only covers single types, not pairs.
* To get a dual-type Monster's matchup against a specific move type, go across the table's columns to each of the types, see what the effectiveness of the move is against both, and multiply the effectiveness together: in this way a Dragon-type move would hit for 0.25x damage on a Light/Steel Monster, while a Psychic-type move used against the same would do a 2x of its normal damage.
* All MonsterMMORPG creatures and their moves are assigned certain types.
* Each type has several strengths and weaknesses in both attack and defense.
* In battle, you should use Monster and moves that have a type advantage over your opponent; doing so will cause much more damage than normal.
* Another advantage you can gain is Same Type Attack Bonus (STAB).
* As the name implies, this increases the power of the move if the attacking Monster has the same type as the move used (for example a Fire-type Monster using a Fire-type move).
* In this case the damage is 1.5 times normal.
* Again this is added to any other advantages, so a Water-type Monster using a Water-type move against a Ground/Rock-type Monster will bag you six times (2×2×1.5) normal damage!
Attack →
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